Heap-based buffer overflow in RealNetworks RealPlayer 8, 10, 10.1, and possibly 10.5; RealOne Player 1 and 2; and RealPlayer Enterprise allows remote attackers to execute arbitrary code via a crafted RM file.
References
History
No history.
MITRE Information
Status: PUBLISHED
Assigner: mitre
Published: 2007-10-31T17:00:00
Updated: 2017-09-28T12:57:01
Reserved: 2007-09-24T00:00:00
Link: CVE-2007-5081
JSON object: View
NVD Information
Status : Modified
Published: 2007-10-31T17:46:00.000
Modified: 2017-09-29T01:29:29.157
Link: CVE-2007-5081
JSON object: View
Redhat Information
No data.
CWE