Heap-based buffer overflow in RealNetworks RealPlayer 8, 10, 10.1, and possibly 10.5; RealOne Player 1 and 2; and RealPlayer Enterprise allows remote attackers to execute arbitrary code via a RAM (.ra or .ram) file with a large size value in the RA header.
References
History
No history.
MITRE Information
Status: PUBLISHED
Assigner: mitre
Published: 2007-10-31T17:00:00
Updated: 2018-10-16T14:57:01
Reserved: 2007-04-25T00:00:00
Link: CVE-2007-2264
JSON object: View
NVD Information
Status : Modified
Published: 2007-10-31T17:46:00.000
Modified: 2018-10-16T16:42:55.273
Link: CVE-2007-2264
JSON object: View
Redhat Information
No data.
CWE