Buffer overflow in the Quake 3 Engine, as used by (1) ET 2.60, (2) Return to Castle Wolfenstein 1.41, and (3) Quake III Arena 1.32b allows remote attackers to execute arbitrary commands via a long remapShader command.
References
History
No history.
MITRE Information
Status: PUBLISHED
Assigner: mitre
Published: 2006-05-08T23:00:00
Updated: 2018-10-18T14:57:01
Reserved: 2006-05-08T00:00:00
Link: CVE-2006-2236
JSON object: View
NVD Information
Status : Modified
Published: 2006-05-08T23:02:00.000
Modified: 2018-10-18T16:38:48.833
Link: CVE-2006-2236
JSON object: View
Redhat Information
No data.
CWE